My Mods
Here are a few of my main mods - you can find others in my modding profile on the Nexus, but these are the main projects I'm working on or have worked on in the past.
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Beyond SkyrimI work as implementation director - scripting, NPCs, quests, and more - for Beyond Skyrim: Cyrodiil. Beyond Skyrim is an incredibly ambitious project aiming to recreate the provinces of Tamriel in Skyrim's timeline. Contrary to other projects like Skywind, which create a province in the time of the original game, Beyond Skyrim aims to bring provinces into Skyrim's time with new quests, levels, voice acting - the whole package. I work specifically on the province of Cyrodiil, and on the much smaller province of Roscrea. Each province will be released separately, though they will be compatible with each other. Some provinces are releasing pre-releases first, such as Cyrodiil's Bruma.
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Molag Bal's InfernoMolag Bal's Inferno (MBI) was a collaboration between multiple mod authors, such as Elianora, DDproductions83, BigBizkit, Skinnytecboy and more - apologies for not mentioning you. I worked on scripting and quest design for the mod. The mod was created for the r/skyrimmods third modding contest, with the category being dungeons. The mod centers around a Dante's Inferno-inspired Daedric realm, with multiple expansive dungeon levels and a single questline tying it all together. MBI features 8+ dungeon levels and full voice acting, as well as unique items.
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Simple TaxesI created this mod as my first published mod for Skyrim after doing a tutorial on repeating scripts on this site. A user requested a taxes mod, and I decided "why not", went ahead, did it, and have added to it since. The mod allows you to pay taxes in your Skyrim game, either in a more natural manner with a courier collecting them or an automatic deduction from your inventory. There are plenty of options for customization as well through MCM.
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Modding Skyrim: Modder's EditionModding Skyrim: Modder's Edition (MS ME) is a modding guide over 50 pages long, covering everything from start to finish in creating your first mod. Ranging from best practices to polishing your mod page, MS ME is meant to cover it all. MS ME is a general guide that should apply to all mod authors, not just scripters or 3D artists or level designers.
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